<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.1" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: The Longest Journey (Review)</title>
	<link>http://bethestory.com/2006/01/12/the-longest-journey</link>
	<description>the blog about writing stories and being a better writer</description>
	<pubDate>Tue, 07 Oct 2008 15:13:11 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
		<item>
		<title>By: be the story &#187; Story Games and Empty Reviews</title>
		<link>http://bethestory.com/2006/01/12/the-longest-journey#comment-264</link>
		<dc:creator>be the story &#187; Story Games and Empty Reviews</dc:creator>
		<pubDate>Wed, 03 May 2006 23:35:14 +0000</pubDate>
		<guid>http://bethestory.com/2006/01/12/the-longest-journey#comment-264</guid>
		<description>[...] Of course, Mike Smith does go on to talk about the characters, which are a core component of any story. He tells us Zoe the main character is &#8220;flawed and insecure, and not shy about pointing out her weak points,&#8230; resourceful, appealingly practical, and deeply likable.&#8221; Well ain&#8217;t that special? He also warns us that &#8220;much of the game is spent watching [the characters] talk to each other.&#8221; Now, I love dialogue as much as any story geek. But all these things remind me too much of what they said about The Longest Journey. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Of course, Mike Smith does go on to talk about the characters, which are a core component of any story. He tells us Zoe the main character is &#8220;flawed and insecure, and not shy about pointing out her weak points,&#8230; resourceful, appealingly practical, and deeply likable.&#8221; Well ain&#8217;t that special? He also warns us that &#8220;much of the game is spent watching [the characters] talk to each other.&#8221; Now, I love dialogue as much as any story geek. But all these things remind me too much of what they said about The Longest Journey. [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: be the story &#187; Am I a Story Geek?</title>
		<link>http://bethestory.com/2006/01/12/the-longest-journey#comment-21</link>
		<dc:creator>be the story &#187; Am I a Story Geek?</dc:creator>
		<pubDate>Mon, 16 Jan 2006 05:30:39 +0000</pubDate>
		<guid>http://bethestory.com/2006/01/12/the-longest-journey#comment-21</guid>
		<description>[...] Anyhow, on the adventure gaming boards people have started asking about The Longest Journey. The whole thing got me so riled up I posted my negative review of the game. Actually, this time around, I was refreshed that not everyone thought it was a great game. Five years ago I remember feeling very lonely being the only person who thought they should&#8217;ve hired a writing consultant to assist with the story. But I still called the game&#8217;s story amateurish and said it might pass for depth in the popular mind but is unsatisfying to the critic. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Anyhow, on the adventure gaming boards people have started asking about The Longest Journey. The whole thing got me so riled up I posted my negative review of the game. Actually, this time around, I was refreshed that not everyone thought it was a great game. Five years ago I remember feeling very lonely being the only person who thought they should&#8217;ve hired a writing consultant to assist with the story. But I still called the game&#8217;s story amateurish and said it might pass for depth in the popular mind but is unsatisfying to the critic. [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
