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You are the stories you write.

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  • bethestory, game-design, podcast, writing

    Anatomy of a Story Game

    What are story games, and how do they differ from other games? What about adventure games and interactive fiction? What are some of the issues […]

    March 13, 2006

    Tim King

  • in the audience, television, tv & movies

    Doctor Who 2005 U.S. Premier

    I actually did get to see the new Doctor Who with Chris Eccleston and Billy Piper. Finally, some modern science-fiction I can sink my teeth […]

    March 12, 2006

    Tim King

  • character, creativity, writing

    Where to Get Character Names

    After all my bellyaching about how little character names really matter in the grand scheme of things, here are some of my favorite on-line sources […]

    March 11, 2006

    Tim King

  • in the audience, television, tv & movies

    A Gilmore-Girls Spec Scene

    As you know, I adore Gilmore Girls. Actually, I’m on the verge of creepy fanaticism. So I think I’ll resolve the April-Lorelai thing.

    March 10, 2006

    Tim King

  • books, character, in the audience, movies, novels, tv & movies, writing

    Ender vs. Anakin

    Orson Scott Card’s classic award-winning novel Ender’s Game features Ender Wiggin, a six-year old boy genius who saves the world. Ender has superhuman talents that […]

    March 10, 2006

    Tim King

  • in the audience, movies, podcast, spotlight, tv & movies

    Spotlight: Because of Winn-Dixie (Review)

    A review of Because of Winn-Dixie, the film directed by Wayne Wang, based on the novel by Kate DiCamillo. This is a touching portrait of […]

    March 9, 2006

    Tim King

  • books, in the audience, short stories

    Children and Toilets (a short story)

    Last month, I wrote an unusual story, called “Children and Toilets.” At least it’s unusual for me. It has a female protagonist. I wrote it […]

    March 8, 2006

    Tim King

  • character, writing

    Writing about real people

    Kiki Opdenberg at The Kissy Bits has a great episode on creating realistic characters and using them to turn fantasy into reality. -TimK

    March 7, 2006

    Tim King

  • conflict, writing

    How much uncertainty is too much?

    Sometimes writers leave open gaps, unexplained scenes, uncertainty, in order to keep people tuned in. But this tactic won’t get you far, and taken to […]

    March 7, 2006

    Tim King

  • bethestory, conflict, podcast, writing

    How to Spin a Yarn: Conflict, Resolution, and Story Arc

    Conflict is what drives the story arc. It’s what keeps the audience on the edge of its seat. And it’s a fundamental aspect of story […]

    March 6, 2006

    Tim King

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Recent Posts


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Branson, Mississippi
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